Please confirm you are human

This browser or connection looks automated. Press and continuously hold the control for 3 seconds to enable Google-hosted web results and, when separately allowed, AI-assisted answers.

A successful check enables 100 search requests. Interactive access does not authorize scraping, systematic collection, or reuse of search output.

Hold with a pointer, or hold Space or Enter.

News

GameGPU
en.gamegpu.com > news > igry > dlss-5-sgladil-pikselnuyu-grafiku-originalnogo-doom-bez-poteri-retro-stilya

DLSS 5 smooths out the original DOOM's pixelated graphics without losing its retro style.

1+ hour, 22+ min ago   (196+ words) en.gamegpu.com An enthusiast using the pseudonym niko-zvt implemented the integration of NVIDIA DLSS 5 image scaling technology into the original DOOM shooter, released in 1993 This experimental project combined the classic game's engine, created over thirty years ago, with modern…...

GameGPU
en.gamegpu.com > news > zhelezo > vladelets-geforce-rtx-5090-otkazalsya-ot-prodazhi-za-usd4000-radi-dlss-5

GeForce RTX 5090 owner ditched $4000 for DLSS 5

10+ hour, 44+ min ago   (214+ words) GameGPU Amidst the sharp rise in prices of flagship graphics cards, the gaming community has begun actively discussing the financial viability of selling the GeForce RTX 5090 The discussion was sparked by the case of one user who purchased the card…...

GameGPU
en.gamegpu.com > news > zhelezo > neural-texture-compression-umenshit-razmer-igr-playstation-6-na-85-s-150-do-25-gb

Neural Texture Compression will reduce the size of PlayStation 6 games by 85% from 150 to 25 GB.

15+ hour, 5+ min ago   (234+ words) GameGPU The next-generation PlayStation 6 console will feature hardware support for AMD's Neural Texture Compression technology for compressing graphics data The need for silicon decompression units is driven by a global shortage of RAM and flash memory chips, fueled by the…...

GameGPU
en.gamegpu.com > news > igry > dlss-5-sdelal-grafiku-need-for-speed-unbound-blizhe-k-sovremennomu-remasteru-v-4k

DLSS 5 brings Need for Speed ​​Unbound's graphics closer to a modern 4K remaster.

16+ hour, 24+ min ago   (214+ words) GameGPU A graphical demo of the arcade racing game Need for Speed ​​Unbound has been released online, featuring the experimental DLSS 5 neural network scaling technology The footage, captured in ultra-high 4K resolution, aims to demonstrate the limits of upgrading…...

Google News
en.gamegpu.com > news > igry > resident-evil-3-poluchil-novyj-uroven-detalizatsii-blagodarya-dlss-5

Resident Evil 3 gets a new level of detail thanks to DLSS 5

2+ day, 13+ hour ago   (229+ words) GameGPU A demo of Resident Evil 3 gameplay using the experimental DLSS 5 neural rendering modification and Ray Reconstruction algorithms was published online The project was benchmarked on a powerful rig running the operating system Windows 11 Pro with flagship NVIDIA GeForce graphics…...

GameGPU
en.gamegpu.com > news > zhelezo > modifikatsiya-dlss-mfg-dlya-rtx-30-snizila-zaderzhku-na-35-i-zarabotala-na-rtx-20

DLSS MFG mod for RTX 30 reduced latency by 35% and worked on RTX 20

2+ day, 10+ hour ago   (238+ words) GameGPU Enthusiasts have released a major update to the unofficial dlssg_for_sm86 modification, designed to activate DLSS technology Frame Generation on graphics accelerators of the series GeForce RTX 30The key innovation of the latest version is a significant reduction in input lag, reaching…...

GameGPU
en.gamegpu.com > news > igry > geforce-rtx-4060-vydala-171-fps-v-the-last-of-us-part-ii-s-dlss-5-i-mfg

GeForce RTX 4060 delivered 171 FPS in The Last of Us Part II with DLSS 5 and MFG

2+ day, 10+ hour ago   (244+ words) GameGPU A user conducted practical benchmarks of the Nvidia GeForce RTX 4060 graphics card in the PC version of the game The Last of Us Part II With the integration of DLSS 5 technology and Multi-Frame Generation (MFG) The new DLSS 5 algorithm…...

GameGPU
en.gamegpu.com > news > igry > instruktsiya-po-ustanovke-dlss-5-i-mnogokadrovoj-generatsii-dlya-rtx-20-30-i-40

DLSS 5 and Multi-Frame Generation Installation Guide for RTX 20, 30, and 40

2+ day, 14+ hour ago   (266+ words) GameGPU Enthusiasts have presented a simplified method for launching DLSS 5 Neural Rendering and hardware multi-frame generation technologies Multi Frame Generation On NVIDIA RTX 20, RTX 30, and RTX 40 series GPUs Previously, multi-frame generation on previous generations of graphics cards was implemented primarily…...

GameGPU
en.gamegpu.com > news > igry > dlss-5-usilil-detalizatsiyu-i-mikrokontrast-v-resident-evil-7

DLSS 5 boosts detail and microcontrast in Resident Evil 7

2+ day, 16+ hour ago   (219+ words) GameGPU Benchmarks for DLSS 5 neural network rendering in the horror game Resident Evil 7 have been published online, using a Zotac GeForce RTX 4060 Twin Edge graphics accelerator with 8GB of GDDR6 video memory The tests were conducted on a system with a ten-core…...

GameGPU
en.gamegpu.com > news > igry > pubg-battlegrounds-poluchila-dlss-4-5-i-fsr-4-1-v-obnovlenii-43-1

PUBG BATTLEGROUNDS received DLSS 4.5 and FSR 4.1 in update 43.1

2+ day, 22+ hour ago   (192+ words) GameGPU The developers of the popular battle royale shooter PUBG BATTLEGROUNDS have released update 43.1 for PC, which is aimed at significantly increasing graphics performance and improving visual quality The patch's key innovation is the official integration of advanced image scaling…...